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Old 09-04-2008, 05:45 PM
FreeInfantry FreeInfantry is offline
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Hello, I'm here you too tell you some info on how to get a classic game!

The game is called FreeInfantry.

What is Infantry?
Infantry is a massive futuristic multiplayer online wargame that weaves the best elements of real-time strategy, 3D shooters and down and out GungHo into an exciting, racy and immensely flexible game engine that is capable of producing a variety of grossly different gametypes but all equally enjoyable.


What is a Zone? What is an Arena?
Infantry is not simply a game, it's a variety of games that will guarantee to suit most all online gaming itches you suffer from. A zone is one of these games that Infantry offers. It is a segregated expanse of space that is unique from all other areas and contains a custom map and settings. For example, you will notice that there are a number of zones in the game: Capture the Flag, Sports-related, Stationary/Static Flag (capture objectives and hold them). All zones are different and offer games that others do not.

Arenas are areas within zones. They are essentially games within the bigger game. For example you may enter a "Capture the Flag" zone (there are a number of them) and find that there are 4 different arenas. These four arenas represent four different CTF games that are completely unrelated except for the fact that they are playing under the same settings and on exact replicas of each others' maps.

Game: Infantry -> Zone: CTF -> Arena: Public1, and
Game: Infantry -> Zone: CTF -> Arena: Public2, etc.

Since it wouldn't be fun to have 200 players on a small map, there are instead several copies of the game running at once, with X amount of players per arena. You are able to switch arenas within a certain zone, through the ?arena command. Essentially everything but the players remain the same in each arena.


What is FreeInfantry?
FreeInfantry is a privately run non-profit organization whose goal is to provide a progressive high-quality alternative to Infantry Online(tm). FreeInfantry utilizes an older version of the Infantry client, however our programmers have added much more functionality into our servers. We have no affiliation with Infantry Online(tm), which is owned by SOE.

* We believe heavily in community involvement: our zone rotations are directly influenced by what the players want, not corporate policy.
* We fully support player development: we offer players the chances to actually create their own content (weapons, classes, maps, vehicles, and even zones) and have a sub-community of developers that are more than willing to those interested.

What are some Features?
  • 150+ players per game arena with arenas linkable by portals to create a massive game universe.

    Harmless Games new and proprietary 2D graphics engine features on the fly level creation, oodles of lighting effects that allows for a fully dynamic world.

    Dozens of different vehicle types for players to use. Tanks, buggies, jetpacks, hover boards, bikes, skimmers, flyers, transport craft, ambulances and even tunneling machines.

    Developing storyline. Infantry will feature one of the most fully realised SF settings ever. We hope players will enjoy the depth of the background as they alter the course of the games universe.

    Multi-man vehicles. Vehicles will be capable of carrying and using numerous crew members. For example, to use a battle tank successfully you will need a tank commander, (in the turret hatch to direct fire); a gunner, (to fire the main tank cannon); a driver, (to drive the thing); a hull gunner, (to operate the hull machine gun); and a technical officer, (to man the built in tank sensors, ECM and comms devices). In addition to that the tank can carry 4 passengers to disembark when a little "leg work" is required. Each crew position has its own hit points and damage record so tanks can be damaged in all sorts of ways.

    Detailed communications system. Players will not only be able to set up whatever channels they wish and have all the usual features of macros, etc. but also be able to store messages to squad members which get delivered next time they are online.

    Hundreds of weapons. Infantry boasts over 200 different weapons... here is a sample. Lasers, pistols, rifles, carbines, SMG’s, slug throwers, shotguns, regular grenades, smoke & phosphorus grenades, anti-tank rockets, anti-personnel rockets, mines, flame-throwers, mortars, artillery, heavy and light machine guns, scatter pack weapons, sonic weapons, explosive demolition charges, static emplacement guns, bunkers and a bunch of other stuff.

    Advanced line of sight. Players are able to purchase head cams which allow each other to share line of sight with their team mates and share tactical information. In addition players can use cameras, drones and even Psionic abilities to snoop into are as beyond their vision and lay ambushes for unwary enemies.

    Loads of equipment. Players will be able to use (if their character has the skill) from a huge range of equipment including the following. Medikits, lockpicks, mechanic kits, dozens of armor types from bullet proof vests, stealth suits to full power armor suits, emplacements (build your own base), shields, tactical systems (for example you can draw waypoints for your fellows to follow on a full screen radar display), infra red and UV goggle systems, mine detectors, repair kits, hacking kits to name but a few, (hey, we need to keep some surprises for you).

    Psionics. Powers of the mind which allow amazing feats. These powers include the following each is its own specialty. Clairvoyance, (allows players to sense life forms through walls etc, improves with skill); Mind assault, (literally tears apart an opponents mind); Telekinesis, (allows players to “push” objects. A master can throw a human being at high speeds using only his mind); Pyrokinesis, (creates flame, users can make fireballs and walls of flame). But psionics are not without weaknesses, they have difficulty using high technology and use of their mighty powers leaves them exhausted and vulnerable.

    Numerous environments from boarding actions between two starships, desperate fights on board hollowed out asteroids, the depths of Jupiter's moon Europa’s oceans to the methane atmosphere of Titan Saturn's prosperous colony to the horror of the lonely Triton slowly orbiting Neptune. Infantry scales the solar system.

    Huge maps. You are going to have a lot of room to explore.

Does this sound interesting to you? Well come give us a look at freeinfantry dot net

Please! Give Infantry a try.

Thanks.
Sincerely Yours
-The FreeInfantry Team
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